A weapon and armor set for Anti-Mage from DOTA 2.
Rough Coloring and Deformations on most of the armor
3 new directions..debating which way to go.
A little more detail on this one updated:
ZBrush Roughed Out:
Adding Color Still finalizing the look for some of the plugs and the wires.
Still playing with some style preferences and decided to add some more detail.
What the current paint job looks like on the full weapon.
Zbrush: Getting Started
Low Rez Tri Counts: High Rez Tri Counts:
- Head 245 291
- Shoulders 337 443
- Arms 446 594
- Weapon 340 400
- Armor 598 948
- Belt 250 449
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